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Agent Orchestration at Scale

Orchestrating agents at scale is fundamentally different from orchestrating web services. Web services are CPU-bound with predictable latency (P99 typically within 2-3x of P50), but agent workloads are I/O-bound with wildly variable latency -- a single agent step can take 1 second (classification) or 60 seconds (code generation), a 60x spread that breaks every assumption in traditional load balancers. Agents are also token-budget-limited rather than CPU-limited: the scarce resource is not compute cycles but the dollars spent on LLM inference and the context-window capacity consumed per step. Worst of all, LLM calls are non-idempotent by default -- retrying a reasoning step produces a different plan, which means naive retry logic can fork an agent into contradictory execution paths. This page covers the architecture patterns that tame these properties at production scale.


High-Level Architecture


Queue-Based Dispatching

The foundation of scalable agent orchestration is asynchronous, queue-based dispatching. Instead of processing requests synchronously, the system enqueues tasks and lets a pool of workers consume them at their own pace.

Why Queues?

ProblemQueue-Based Solution
LLM API latency is unpredictable (1-30s)Workers process at their own pace; callers do not block
Burst traffic overwhelms LLM rate limitsQueue absorbs bursts; workers drain at a sustainable rate
Worker crashes lose in-flight workMessage redelivery ensures at-least-once processing
Different tasks need different prioritiesPriority queues route urgent tasks to the front

Implementation Pattern

class Priority(IntEnum):
HIGH = 0 # User-facing, real-time
NORMAL = 1 # Standard agent tasks
BATCH = 2 # Background / bulk

class TaskDispatcher:
def __init__(self, queue_client, num_workers=10): ...

async def submit(self, task):
await self.queue.enqueue(f"agent-tasks-{task.priority.name}", task)

async def _worker_loop(self, worker_id):
while True:
# Drain highest-priority queue first
task = (await self.queue.dequeue("high")
or await self.queue.dequeue("normal")
or await self.queue.dequeue("batch"))
if task:
await self._process(worker_id, task)
tip

In production, use a managed queue service (SQS, Cloud Tasks, RabbitMQ) rather than an in-process priority queue. Managed queues provide durability, dead-letter routing, and visibility metrics out of the box.


Dispatch Strategy Tradeoffs

Choosing a dispatch strategy is one of the earliest and most consequential architecture decisions. The right choice depends on your latency profile, cost sensitivity, and failure-domain requirements.

Push vs Pull Dispatch

In push dispatch, a central dispatcher assigns tasks to workers. The dispatcher maintains a view of every worker's load and makes placement decisions. In pull dispatch, idle workers claim tasks from a shared queue -- the dispatcher does not need to know about individual workers at all.

DimensionPushPull
Load visibilityFull -- dispatcher sees all worker statesPartial -- only queue depth is visible
Single point of failureDispatcher is a SPOFNo SPOF; any worker can consume from the queue
Thundering herd riskNone -- dispatcher routes deterministicallyYes -- N idle workers may all poll simultaneously
Latency predictionMust estimate per-task latency accuratelyNot required; workers self-select when ready
Implementation complexityHigh -- health checks, heartbeats, rebalancingLow -- queue consumer is straightforward

For agentic workloads, pull with priority queues is almost always the right choice. Agent step latency varies by 100x (1s for classification vs 60s for code generation), making push-based load prediction unreliable. A push dispatcher that assumes 5s average latency will over-assign to workers stuck on a 60s generation step and under-assign to workers that just finished a 1s classification. Pull dispatch sidesteps this entirely: workers only claim new work when they are actually idle.

To mitigate thundering herd in pull-based systems, use exponential backoff with jitter on empty-queue polls, and set SQS/RabbitMQ visibility timeouts to exceed your longest expected agent step duration.

Single Queue vs Multi-Queue

A single queue is operationally simple: one consumer group, one dead-letter queue, one set of metrics. But it conflates priorities. A batch job that was enqueued first will be processed before a user-facing request that arrives second.

Multi-queue (high / normal / batch) solves this by giving each priority tier its own queue. Workers drain the high-priority queue first, then normal, then batch. This prevents batch jobs from starving interactive requests.

The tradeoffs:

  • Routing complexity -- The dispatcher must classify each task's priority at ingestion time. Misclassification (a complex task marked "high") wastes premium queue capacity.
  • Queue imbalance -- If the high-priority queue is empty, workers assigned to it sit idle while the batch queue grows unboundedly. Strict queue affinity wastes capacity.
  • Monitoring overhead -- Three queues means three sets of depth metrics, DLQ configurations, and alerting rules.

Weighted fair queuing is the middle ground: workers pull from all queues but with weighted probability (e.g., 60% high, 30% normal, 10% batch). This ensures batch work still progresses even under sustained interactive load, while high-priority tasks get the majority of worker attention.

import random

class WeightedFairDispatcher:
"""Pull from multiple priority queues with weighted probability.
Prevents starvation of low-priority queues while preserving priority ordering."""

def __init__(self, queues: dict[str, float]):
# e.g., {"high": 0.6, "normal": 0.3, "batch": 0.1}
self.queues = queues

async def next_task(self, queue_client) -> Task | None:
# Weighted random selection determines poll order
order = self._weighted_shuffle()
for queue_name in order:
task = await queue_client.dequeue(queue_name)
if task:
return task
return None

def _weighted_shuffle(self) -> list[str]:
"""Return queue names ordered by weighted random priority."""
items = list(self.queues.items())
result = []
while items:
names, weights = zip(*items)
total = sum(weights)
r = random.uniform(0, total)
cumulative = 0.0
for i, (name, weight) in enumerate(items):
cumulative += weight
if r <= cumulative:
result.append(name)
items.pop(i)
break
return result

Eager vs Lazy Execution

Once an agent has a plan (e.g., "search the web, read the top 3 results, synthesize"), the orchestrator must decide when to execute each step.

Eager execution starts all independent steps immediately, parallelizing where the dependency graph allows. If step 1 and step 2 are independent, both run concurrently. This minimizes wall-clock latency but wastes tokens if an early step's result changes the plan -- the parallel steps were based on a now-stale assumption.

Lazy execution runs one step at a time, feeding each result back to the LLM before deciding the next step. This is slower (total latency = sum of step latencies) but more token-efficient because every step is informed by the latest state. When a step reveals that the original plan is wrong, no tokens have been wasted on pre-empted work.

DimensionEagerLazy
Total latencyLower (parallel steps)Higher (sequential)
Token efficiencyLower (speculative work may be discarded)Higher (every step is informed)
Plan stabilityRequires stable plans; fragile if early steps change directionNaturally adapts; each step re-evaluates
ImplementationComplex -- dependency graphs, cancellation, result mergingSimple -- linear loop
Best forLatency-constrained, high-confidence plansBudget-constrained, exploratory tasks

For budget-constrained systems (most production deployments), lazy execution is usually correct. For latency-constrained systems (real-time assistants), eager execution with speculative execution -- run parallel steps but discard results if the plan changes -- gives the best of both worlds at the cost of higher token spend.

Decision Summary

Your constraintDispatchQueue topologyExecution
Lowest operational complexityPullSingle queueLazy
User-facing latency SLA < 5sPullMulti-queue (weighted fair)Eager with speculation
Strict cost budgetPullMulti-queue (weighted fair)Lazy
High throughput batch processingPullSingle queueEager
Mixed interactive + batchPullMulti-queue (weighted fair)Lazy for batch, eager for interactive

Task Routing

Not all agent tasks are equal. A simple FAQ lookup needs a fast, cheap model. A complex multi-step research task needs a powerful model with tool access. Task routing ensures each request goes to the right agent configuration.

Routing Strategies

Example Router

class TaskComplexity(Enum):
SIMPLE = "simple" # FAQs, single-step lookups
STANDARD = "standard" # Multi-step, 1-3 tool calls
COMPLEX = "complex" # Multi-tool research, long-running
SPECIALIZED = "specialized" # Domain-specific (legal, medical)

class TaskRouter:
def __init__(self, classifier_llm, agent_pools): ...

async def route(self, task):
complexity = await self._classify(task) # small LLM classifies
pool = self.pools[complexity]
return await pool.acquire_worker() # route to matching pool

async def _classify(self, task) -> TaskComplexity:
result = await self.classifier.generate(
f"Classify complexity: {task.payload['instruction']}", max_tokens=10)
return TaskComplexity(result.strip().lower())

:::info Cost Optimization Task routing is one of the highest-leverage cost optimizations in agentic systems. Routing 60% of traffic to a model that costs 10x less than the premium tier can reduce LLM spend by 50% or more with minimal quality impact. :::


Load Balancing Agents

Agent workloads are fundamentally different from traditional web workloads. A single agent step might take 500ms (simple LLM call) or 60 seconds (multi-tool research chain). Standard round-robin load balancing causes head-of-line blocking.

Strategies

StrategyDescriptionBest For
Weighted round-robinDistribute based on worker capacityHomogeneous workloads
Least-connectionsRoute to the worker with fewest active tasksVariable-latency tasks
Work-stealingIdle workers pull tasks from busy workers' queuesMixed short/long tasks
Capacity-awareRoute based on current token budget remainingLLM rate-limit management

Capacity-Aware Load Balancer

class CapacityAwareBalancer:
"""Routes tasks based on remaining LLM token budget per worker."""

async def select_worker(self, estimated_tokens):
candidates = [
(await self.rate_limiter.remaining_budget(w.id), w)
for w in self.workers
]
candidates = [(r, w) for r, w in candidates if r >= estimated_tokens]
if not candidates:
raise BackpressureError("All workers at capacity.")
candidates.sort(reverse=True, key=lambda x: x[0])
return candidates[0][1] # worker with most headroom

Work-Stealing Scheduler

Capacity-aware balancing solves the assignment problem, but it cannot fix an imbalance that develops after assignment. If worker A draws a 60-second code-generation task while workers B, C, and D finish their 2-second classification tasks, three workers sit idle while A is overloaded. Work-stealing solves this dynamically.

import asyncio
from dataclasses import dataclass

@dataclass
class Task:
id: str
priority: int
payload: dict

class WorkerQueue:
"""Per-worker double-ended task queue."""
def __init__(self, worker_id: str):
self.worker_id = worker_id
self._deque: list[Task] = []

@property
def queue_depth(self) -> int:
return len(self._deque)

def enqueue(self, task: Task):
self._deque.append(task)

def dequeue_front(self) -> Task | None:
return self._deque.pop(0) if self._deque else None

def dequeue_back(self) -> Task | None:
return self._deque.pop() if self._deque else None


class WorkStealingScheduler:
"""When a worker finishes its task and its local queue is empty, it steals
from the busiest worker's queue. This naturally balances heterogeneous
workloads where some tasks take 1s and others take 60s.

Without work-stealing, a worker processing a 60s task blocks while
neighbors sit idle. With work-stealing, idle workers pull from the
longest queue -- reducing P99 latency dramatically.

Design decisions:
- Steal from the BACK of the victim's queue (least recently added).
The front of the queue contains the next task the victim will execute,
which is likely highest priority. Stealing from the back avoids
reordering high-priority work.
- Require queue_depth > 1 on the victim: never steal a worker's only
queued task, since it is about to execute it.
- Single async lock: work-stealing is rare (only when a worker is idle),
so lock contention is minimal. For extremely high worker counts (>500),
replace with per-worker locks and random victim selection.
"""

def __init__(self, workers: list[WorkerQueue]):
self.workers = workers
self.lock = asyncio.Lock()

async def steal_work(self, idle_worker_id: int) -> Task | None:
async with self.lock:
# Find worker with longest queue
busiest = max(
((i, w) for i, w in enumerate(self.workers)
if i != idle_worker_id and w.queue_depth > 1),
key=lambda x: x[1].queue_depth,
default=None,
)
if busiest is None:
return None

idx, worker = busiest
# Steal from the BACK of the queue (least recently added = likely lowest priority)
# This avoids reordering high-priority work
stolen = worker.dequeue_back()
return stolen

In practice, work-stealing reduces P99 latency by 40-60% in mixed workloads compared to static assignment, because idle capacity is redistributed within seconds rather than waiting for the next scaling event.


Horizontal Scaling

Scaling Dimensions

Agentic systems have multiple independent scaling axes.

Auto-Scaling Configuration (Kubernetes)

apiVersion: autoscaling/v2
kind: HorizontalPodAutoscaler
metadata:
name: agent-worker-hpa
spec:
scaleTargetRef:
apiVersion: apps/v1
kind: Deployment
name: agent-workers
minReplicas: 3
maxReplicas: 50
metrics:
# Scale based on queue depth
- type: External
external:
metric:
name: sqs_approximate_number_of_messages_visible
selector:
matchLabels:
queue: agent-tasks
target:
type: AverageValue
averageValue: "5" # Target 5 messages per worker
# Also consider CPU for tool execution
- type: Resource
resource:
name: cpu
target:
type: Utilization
targetAverageUtilization: 70
behavior:
scaleUp:
stabilizationWindowSeconds: 30 # Scale up quickly
scaleDown:
stabilizationWindowSeconds: 300 # Scale down slowly to avoid flapping

Async Execution

Most agent tasks are I/O-bound (waiting for LLM responses, tool execution, database queries). Async execution maximizes throughput per worker.

Request Lifecycle

Long-Polling and Streaming

For interactive use cases, clients need results as they are produced, not after the entire agent loop completes.

@app.post("/agent/run-stream")
async def run_agent_stream(request):
async def event_stream():
async for event in agent.run_streaming(request):
# SSE: emit thinking, tool_call, tool_result, final events
yield f"data: {json.dumps({'type': event.type, **event.data})}\n\n"
return StreamingResponse(event_stream(), media_type="text/event-stream")

Workflow Engines

For complex, multi-step agent orchestration -- especially when steps can run for minutes, require human approval, or must be durable across process restarts -- use a workflow engine.

Temporal Example

@workflow.defn
class AgentWorkflow:
@workflow.run
async def run(self, task):
# Step 1: LLM plans (durable activity with retry)
plan = await workflow.execute_activity(
call_llm, args=[task.prompt, "gpt-4o"], timeout=30s, retries=3)
# Step 2: Execute each step; optionally wait for human approval
results = []
for step in parse_plan(plan):
if step.requires_approval:
if not await workflow.wait_condition(self.approved, timeout=24h):
return "Cancelled: approval timeout."
result = await workflow.execute_activity(
execute_tool, args=[step.tool_name, step.params], timeout=60s)
results.append(result)
# Step 3: Synthesize results via LLM
return await workflow.execute_activity(
call_llm, args=[synthesis_prompt(results), "gpt-4o"], timeout=30s)

Temporal vs. Prefect vs. Custom

FeatureTemporalPrefectCustom (Queues + DB)
Durable executionBuilt-inBuilt-inMust implement
Human-in-the-loopNative signalsLimitedMust implement
VersioningWorkflow versioningFlow versioningMust implement
ObservabilityTemporal UIPrefect UIMust build
Learning curveHighMediumLow (initially)
Operational overheadTemporal clusterPrefect serverJust queues + DB
warning

Custom orchestration seems simpler at first, but production requirements (retries, timeouts, checkpointing, versioning, observability) accumulate quickly. Evaluate Temporal or a similar engine before building your own -- the total cost of ownership is often lower.


Backpressure

When downstream systems (LLM APIs, tool services) cannot keep up with incoming traffic, the system must apply backpressure to prevent cascading failure.

Backpressure Strategies

class BackpressureController:
def __init__(self, max_concurrent, max_queue_depth): ...

async def submit(self, task):
if self.queue_depth >= self.max_queue_depth: # 1: shed load
raise ServiceOverloadedError(retry_after=30)
self.queue_depth += 1
try:
async with self.semaphore: # 2: cap concurrency
if self.error_rate > 0.3: # 3: adaptive slowdown
await asyncio.sleep(self._adaptive_delay())
return await self.worker.process(task)
finally:
self.queue_depth -= 1

Key Backpressure Signals

SignalSourceAction
Queue depth exceeds thresholdMessage queue metricsReject new tasks with 429
LLM rate limit hitAPI response (429)Reduce worker concurrency
Tool execution timeouts spikeTool executor metricsShed load on that tool
Memory/CPU pressure on workersContainer metricsStop accepting new tasks

The Budget-Aware Agent Loop

The ReAct (Reasoning + Acting) loop is the core execution primitive in agentic AI. A naive implementation runs until the LLM emits a "final answer" token -- but in production, a confused or under-specified model can loop indefinitely, calling the same tool with the same parameters and burning through the entire token budget in seconds. This section presents a production-grade ReAct loop with three safety mechanisms that prevent runaway cost.

import hashlib
import json
from dataclasses import dataclass, field
from enum import Enum

# --- Supporting types ---

@dataclass
class TokenUsage:
prompt_tokens: int = 0
completion_tokens: int = 0
cost_usd: float = 0.0

@dataclass
class TokenBudget:
max_usd: float
max_tokens: int
_spent_usd: float = 0.0
_spent_tokens: int = 0

@property
def spent_ratio(self) -> float:
"""Fraction of budget consumed (0.0 to 1.0), using whichever limit is tighter."""
usd_ratio = self._spent_usd / self.max_usd if self.max_usd > 0 else 0
token_ratio = self._spent_tokens / self.max_tokens if self.max_tokens > 0 else 0
return max(usd_ratio, token_ratio)

@property
def spent_usd(self) -> float:
return self._spent_usd

def record_step(self, usage: TokenUsage):
self._spent_usd += usage.cost_usd
self._spent_tokens += usage.prompt_tokens + usage.completion_tokens

@dataclass
class LLMAction:
type: str # "tool_call" | "final_answer"
content: str = ""
tool_name: str = ""
parameters: dict = field(default_factory=dict)
usage: TokenUsage = field(default_factory=TokenUsage)

@dataclass
class AgentResult:
answer: str
steps: int
cost: float
status: str # "complete" | "forced_budget" | "forced_loop_detected" | "forced_max_steps"


def hash_params(tool_name: str, parameters: dict) -> str:
"""Deterministic hash of tool call signature for loop detection."""
raw = json.dumps({"tool": tool_name, "params": parameters}, sort_keys=True)
return hashlib.sha256(raw.encode()).hexdigest()[:16]


def format_observation(step: dict) -> str:
"""Format a scratchpad observation for the synthesis prompt."""
if step.get("type") == "observation":
return f"[{step['tool']}] (cost: ${step['cost']:.4f})\n{step['result']}"
return step.get("content", "")


# --- Core algorithm ---

class BudgetAwareReActLoop:
"""Production ReAct loop with cost tracking, loop detection, and forced synthesis.

The naive ReAct loop runs until the LLM says "final answer." In production, this
is dangerous: a confused model can loop indefinitely, burning tokens. This implementation
adds three safety mechanisms:
1. Hard budget cap -- force synthesis when 80% of budget is spent
2. Step limit -- cap total iterations (default 15)
3. Loop detection -- detect repeated tool calls with identical parameters
"""

def __init__(self, llm, tools, budget: TokenBudget, max_steps: int = 15):
self.llm = llm
self.tools = tools
self.budget = budget
self.max_steps = max_steps
self.tool_call_history: list[tuple[str, str]] = [] # (tool_name, param_hash)

async def run(self, task: str, context: list[dict]) -> AgentResult:
scratchpad: list[dict] = []

for step in range(self.max_steps):
# --- Safety check 1: budget cap ---
if self.budget.spent_ratio > 0.8:
return await self._force_synthesis(task, scratchpad, reason="budget")

# --- Safety check 2: loop detection ---
if self._detect_loop(scratchpad, window=3):
return await self._force_synthesis(task, scratchpad, reason="loop_detected")

# --- Reasoning step: LLM decides next action ---
action: LLMAction = await self.llm.generate(
self._build_prompt(task, context, scratchpad),
model=self._select_model_for_step(step, scratchpad),
)
self.budget.record_step(action.usage)

# --- Terminal: LLM produced a final answer ---
if action.type == "final_answer":
return AgentResult(
answer=action.content,
steps=len(scratchpad),
cost=self.budget.spent_usd,
status="complete",
)

# --- Non-terminal: tool call ---
if action.type == "tool_call":
param_hash = hash_params(action.tool_name, action.parameters)

# Loop detection: same tool + same params in recent history = likely stuck
recent_calls = self.tool_call_history[-3:]
if (action.tool_name, param_hash) in recent_calls:
scratchpad.append({
"type": "system",
"content": (
f"You already called {action.tool_name} with these exact "
f"parameters. Try a different approach or provide final answer."
),
})
continue

self.tool_call_history.append((action.tool_name, param_hash))
result = await self.tools.execute(action.tool_name, action.parameters)
scratchpad.append({
"type": "observation",
"tool": action.tool_name,
"result": result,
"cost": action.usage.cost_usd,
})

# --- Safety check 3: max steps exceeded ---
return await self._force_synthesis(task, scratchpad, reason="max_steps")

def _detect_loop(self, scratchpad: list[dict], window: int = 3) -> bool:
"""Detect if the last N observations are semantically identical.

This catches the common failure mode where the agent calls the same search
tool repeatedly, getting the same results each time but failing to recognize
it should change strategy or synthesize.
"""
recent = [s for s in scratchpad[-(window * 2):] if s["type"] == "observation"]
if len(recent) < window:
return False
results = [str(s["result"]) for s in recent[-window:]]
return len(set(results)) == 1 # all identical results = stuck

def _select_model_for_step(self, step: int, scratchpad: list) -> str:
"""Adaptive model selection based on step phase and remaining budget.

First step (planning) uses a strong model because plan quality determines
the entire session's effectiveness. Middle steps (tool parameter generation)
are simpler and can use a cheaper model. When budget is tight, downgrade
aggressively to preserve capacity for final synthesis.
"""
if step == 0:
return "gpt-4o" # planning needs strong reasoning
if self.budget.spent_ratio > 0.6:
return "gpt-4o-mini" # conserve budget in late steps
return "gpt-4o"

def _build_prompt(self, task: str, context: list[dict], scratchpad: list[dict]) -> str:
"""Construct the ReAct prompt with task, context, and accumulated scratchpad."""
parts = [f"Task: {task}"]
if context:
parts.append("Context:\n" + "\n".join(str(c) for c in context))
if scratchpad:
parts.append("Scratchpad (previous steps):")
for entry in scratchpad:
parts.append(format_observation(entry))
budget_pct = int(self.budget.spent_ratio * 100)
parts.append(
f"\n[Budget: {budget_pct}% consumed. "
f"{'Wrap up soon -- provide final answer if possible.' if budget_pct > 60 else 'Proceed.'}]"
)
return "\n\n".join(parts)

async def _force_synthesis(self, task: str, scratchpad: list[dict], reason: str) -> AgentResult:
"""When budget/steps run out, force the LLM to synthesize from what it has.

Uses the cheapest viable model since we are budget-constrained at this point.
The prompt explicitly forbids further tool calls to prevent the model from
trying to continue the loop.
"""
observations = [s for s in scratchpad if s["type"] == "observation"]
formatted = "\n\n".join(format_observation(s) for s in observations)

prompt = (
"You must now provide your final answer based on the information "
"gathered so far. Do NOT request additional tool calls.\n\n"
f"Task: {task}\n\n"
f"Gathered information ({len(observations)} observations):\n{formatted}"
)
answer = await self.llm.generate(prompt, model="gpt-4o-mini")
self.budget.record_step(answer.usage)
return AgentResult(
answer=answer.content,
steps=len(scratchpad),
cost=self.budget.spent_usd,
status=f"forced_{reason}",
)

Key Design Decisions

Why 80% budget threshold for forced synthesis, not 90% or 100%? The synthesis step itself consumes tokens -- typically 1,000-3,000 tokens for the prompt plus 500-2,000 for the response. If you wait until 100% of the budget is consumed, there is literally no budget left to generate the synthesis. At 90%, you are gambling that synthesis will fit in the remaining 10%. The 80% threshold guarantees enough headroom for a thorough synthesis response even in worst-case scenarios (large scratchpad requiring extensive summarization). In practice, the synthesis step consumes 5-15% of total budget, making 80% the safe threshold.

Why loop detection matters. The single most common failure mode in production agentic systems is the search loop: the agent calls a search tool, gets results, decides the results are insufficient, calls the same search tool with the same query, gets the same results, and repeats. Without loop detection, this burns through the entire budget in 10-30 seconds. The _detect_loop method catches this by comparing the last N observation outputs. Semantic similarity (embedding-based) would catch near-duplicates too, but string equality catches 90% of loops at zero additional cost.

Why model selection varies by step. Planning (step 0) requires strong reasoning to decompose a complex task into the right sequence of tool calls. A weak model produces bad plans, and no amount of good execution recovers from a bad plan. But once the plan exists, generating tool call parameters is a simpler task -- extracting search queries, formatting API parameters -- where a cheaper model performs comparably. This single optimization typically saves 30-40% of token cost per session because mid-loop steps are the majority of total LLM calls. The late-stage downgrade (when spent_ratio > 0.6) adds another 10-15% savings by switching to the cheapest model once the heavy reasoning is complete.


Interview Preparation

Sample question: "Design a system that orchestrates 1,000 concurrent agent sessions with different priority levels."

Strong answer checklist:

  1. Queue-based dispatch with priority lanes (high/normal/batch)
  2. Task routing to match complexity with appropriate model tier
  3. Stateless workers with externalized state for horizontal scaling
  4. Async execution with SSE/WebSocket for real-time streaming
  5. Backpressure via queue depth limits and adaptive rate limiting
  6. Auto-scaling based on queue depth, not just CPU
  7. Workflow engine (Temporal) for durable, multi-step agent tasks
  8. Observability at every layer -- not an afterthought